Tankbar's Midnight Abyss: glowing mushrooms, crystals and a little lighthouse.

Press

Everything you need to write about Idlewell. For Tankbar screenshots, the trailer and its fact sheet, use the Tankbar press kit.

Studio facts

Studio
Idlewell
Based in
Denmark
Founded
2026
Team
One developer
Games
Tankbar, coming to Steam in 2026
Press contact
Coming soon
Tankbar press kit
Coming soon

Logo

The Idlewell logo on indigo: a stone well seen from above with a lantern's light on the water, beside the word Idlewell.
The Idlewell logo on paper.

The pack has the logo for dark and light backgrounds, stacked and side by side, the mark alone, a one-color mark and an app icon, as SVG and PNG.

Download the logo pack (ZIP)

Please keep clear space around the logo of at least the height of the “I”, and don’t recolor, stretch or add effects.

About Idlewell

Use whichever length fits. Please keep the wording as it is.

One line 18 words

Idlewell is an independent studio in Denmark making premium idle games that are calm, fair and carefully made.

Short 57 words

Idlewell is an independent studio in Denmark making premium idle games that are calm, fair and carefully made. Its first game, Tankbar, is a cozy aquarium that lives on your Windows taskbar: hatch, breed and collect one-of-a-kind fish while you work. Idlewell games are paid for once, show their odds, and never punish you for looking away.

Long 98 words

Idlewell is an independent game studio founded in Denmark in 2026. It makes premium idle games: small, calm worlds that keep going while you get on with your day. Its first game, Tankbar, is a cozy aquarium that lives on the Windows taskbar, where players hatch, breed and collect fish that are each one of a kind. Every Idlewell game follows the same house rules: the whole game for one price, no ads, odds shown before you commit, and nothing lost when you look away. Tankbar’s fish are drawn live by the game’s own code, from their genes.

Writing the name

Idlewell is one word with a capital I. It stays in Latin letters in every language.